Determines whether element will be searched.
Declaration Syntax
C# | Visual Basic | Visual C++ | F# |
protected internal virtual bool WillSearchInElement( UIElement element, bool parentUIElementIsFindable, ref bool searchChildren, Nullable<bool> isFindable )
Protected Friend Overridable Function WillSearchInElement ( element As UIElement, parentUIElementIsFindable As Boolean, ByRef searchChildren As Boolean, isFindable As Nullable(Of Boolean) ) As Boolean
protected public: virtual bool WillSearchInElement( UIElement^ element, bool parentUIElementIsFindable, bool% searchChildren, Nullable<bool> isFindable )
abstract WillSearchInElement : element : UIElement * parentUIElementIsFindable : bool * searchChildren : bool byref * isFindable : Nullable<bool> -> bool override WillSearchInElement : element : UIElement * parentUIElementIsFindable : bool * searchChildren : bool byref * isFindable : Nullable<bool> -> bool
Parameters
- element (UIElement)
- The element to decide whether to search
- parentUIElementIsFindable (Boolean)
- Whether element's parent object was findable, usually if element has not been set explicitly to IsFindable=false, then we want to search the element if its parent was also findable. If however IsFindable is explicitly set true, then we will search it regardless of its parent.
- searchChildren (Boolean%)
- Whether children should be searched.
Return Value
Assembly: Keyoti4.RapidFindReplace.WPF (Module: Keyoti4.RapidFindReplace.WPF.dll) Version: 1.0.14.531 (1.0.14.531)