Hints the change scanner as to where the change could be, if any, on user input.
Declaration Syntax
C# | C# | Visual Basic | Visual Basic | Visual C++ | Visual C++ | F# | F# |
public class TextChangeHint
public class TextChangeHint
Public Class TextChangeHint
Public Class TextChangeHint
public ref class TextChangeHint
public ref class TextChangeHint
type TextChangeHint = class end
type TextChangeHint = class end
Members
All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
TextChangeHint()()()() | ||
ActionLocation |
Where the cursor was, in the text, before the action occurred.
| |
ActionUnlikelyToMeanChangeMade |
True when a key such as cursor, page-up etc is pressed, which more than likely means the text hasn't changed.
| |
Equals(Object) | (Inherited from Object.) | |
Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) |
Inheritance Hierarchy
Object | |
TextChangeHint |
Assembly: Keyoti.RapidSpell.NET4 (Module: Keyoti.RapidSpell.NET4.dll) Version: 6.2.21.412