Manages the undoable operation stack.
Declaration Syntax
C# | C# | Visual Basic | Visual Basic | Visual C++ | Visual C++ | F# | F# |
public class UndoManager
public class UndoManager
Public Class UndoManager
Public Class UndoManager
public ref class UndoManager
public ref class UndoManager
type UndoManager = class end
type UndoManager = class end
Members
All Members | Constructors | Methods | Events | ||
Icon | Member | Description |
---|---|---|
UndoManager()()()() |
Constructor
| |
BufferAddedTo |
Indicates that an operation has been added
| |
BufferEmptied |
Indicates there are no more operations to undo
| |
Dispose()()()() |
Cleans up resources
| |
Equals(Object) | (Inherited from Object.) | |
Finalize()()()() | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
g_WordAdded(Object, WordAddedEventArgs) |
Handles word added events
| |
g_WordChanged(Object, WordChangedEventArgs) |
Handles word changed events
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g_WordIgnored(Object, WordIgnoredEventArgs) |
Handles word ignored events
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GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType()()()() | Gets the type of the current instance. (Inherited from Object.) | |
MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Pop()()()() |
Pops off the last operation from the stack
| |
Reset()()()() |
Resets the stack to empty.
| |
ToString()()()() | Returns a string that represents the current object. (Inherited from Object.) |
Inheritance Hierarchy
Object | |
UndoManager |
Assembly: Keyoti.RapidSpell.NET4 (Module: Keyoti.RapidSpell.NET4.dll) Version: 6.2.21.412