Event argument for the NeedObject event.

C# | Visual Basic | Visual C++ |
public class NeedObjectEventArgs : EventArgs
Public Class NeedObjectEventArgs _ Inherits EventArgs
public ref class NeedObjectEventArgs : public EventArgs

All Members | Constructors | Methods | Properties | ||
Icon | Member | Description |
---|---|---|
![]() | NeedObjectEventArgs(Object, Configuration) |
New instance.
|
![]() | Configuration |
The configuration being used.
|
![]() | Equals(Object) |
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.) |
![]() | Finalize()()() |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) |
![]() | GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) |
![]() | GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) |
![]() | MemberwiseClone()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) |
![]() | RequiredObject |
Holds an object of the type that is needed.
|
![]() | ToString()()() |
Returns a String that represents the current Object.
(Inherited from Object.) |

RequiredObject holds an object of the type that is needed. Whatever object is set in RequiredObject will be used. This means that the RequiredObject can be left-alone, modified or replaced with a new instance (subclass for example).

Object | ||
![]() | EventArgs | |
![]() | NeedObjectEventArgs |